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Sims 4 seasons cc
Sims 4 seasons cc




sims 4 seasons cc

It is declared within the mesh as being used for the seasonal ' color ramp' - which I imagine is what is used to 'tint' the leaves during different seasons. I just cloned a couple of trees to take a peek, and I had not noticed the stripe before now. ( Used to being the key - it no longer is that way) The actual issue with the 'green-ness' I have found (used to) lie within the mesh declarations of the plant itself. I'd really like to figure this out.īelieve me, I know your pain with the plants! So frustrating to me to create replacement textures, only to end up with an overall wrong-colored plant! That said, I have not yet seen this colored stripe image that you mentioned, and am now going to go look for it, just to see if I can figure out what it is. Anyway, just thought I'd leave these comments here in case you or anyone else has more insight. Overall, I'm finding it hard to make good looking plants because of this color overlay that kind of nulls out the textures I make. I've found this DST inside plant packages that is a small and thin image with colourful stripes, and I thought that might be it. About the color, I believe there is an independent DDS image that casts a hue over the plants? I believe this because I've made black and white leafs to test it and they still looked green in game. Some alphas have grey bits and it seems those are the branches that disappear in winter? I saw some weird holes showing up in my leafs textures and I think it's because of that. But there's still some stuff I'm trying to understand. I found out working with DDS is much better because of the alpha. minimonster I went through the same, I had made a lot of tree DRs and had to reclone them after Seasons. I'm trying to learn to do this too, and happy to see a thread about it.






Sims 4 seasons cc